Godland — — An On-Chain Social Network
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Brief introduction of the Project
Godland is a role-playing strategic RPG and native-blockchain game based on the Metaverse Gaming Protocols (MGP) of the DeGameFi platform, which rises from the adventures of a traveler who travels to the Life Tree filled with gods and giants. Players need to summon drifters, indigenous heroes living on the Life Tree, to complete quests, defeat the evil darkness, and finally bring vitality to the Life Tree.
Godland realizes a fully decentralized game architecture with rich replayability based on the Metaverse Game Protocol (MGP), mixing SocialFi and GameFi to become a new paradigm of the Metaverse.
Start the game: The traveler (player) needs to summon at least 1 drifter to play. Each drifter has a unique appearance and randomly assigned initial attributes, which are limited by the initial point. Drifters with higher rarity have more starting points.
Drifter development: Drifter has a two-track development system. Players can upgrade their level by spending tokens or exploring dungeons, respectively. The higher the drifter’s level, the stronger the combat power and the higher the income will be.
Adventure: Players can place their drifters in the wild for adventure to obtain relatively stable income. Placing higher-level drifters in higher-level wild areas will result in higher income.
Dungeon exploration: Players can move their drifters into dungeons to challenge monsters and bosses, after success, not only can you gain experience to upgrade the drifter level, but you can also obtain tokens and rare materials that can be used to forge equipment.
Equipment system: Players collect specific materials for forging equipment. Each piece of equipment has multiple upgrade paths, and through multi-level upgrades, it can become a limited artifact. Equipped with higher-level weapons and armor, drifters can challenge harder dungeons or gain an edge in the arena.
Goddess Tavern: A social mini-game platform, players can play a variety of mini-games with friends and make money together.
Arena: Various types of arenas will be opened, including PVP, GVG, tournaments, guild battles, etc. Join the arena to win prestige and jackpot pools.
Collectible handbook: It is an open ecosystem that allows players to collect specific NFTs on different blockchains as collectibles to earn in-game income without staking.
Decentralized guilds: Godland has a unique decentralized guild system. Information such as guild members, achievements, and contributions are recorded on the blockchain transparently and in real time, bringing game guilds into a new era.
Metaverse: Based on the worldview of Norse mythology, Godland will eventually become a combination of Play-to-Earn games and virtual worlds, a new 3D virtual world full of swords and magic, a more diverse open world and immersive gaming experience.
Level up details
1. Active CDS
Active Character Development System (CDS)
Players can manually develop drifters according to their own strategies to achieve a more playable and strategic gaming experience.
Drifters gain experience by exploring dungeons to level up, and after upgraded, players can manually increase the drifter’s attributes according to their own preferences.
For example, if you want to turn a drifter into a ranger, you can use most upgrade points to increase AGI stats to boost ATK.
Higher level drifters have higher stats and therefore more combat power to challenge advanced dungeons or gain an advantage in arenas.
Players can increase the level of drifters by consuming tokens. Ranking is one of two important ways to boost drifters.
Higher-level drifters gain privileges in the following ways:
Income Multiplier: increase income during adventure
Longer RT: the remaining time (RT) of the adventure should be longer
Higher Crit Chance: higher Luck can increase Crit Chance in battle (PVE and PVP)
Higher drop rate: higher chance of getting rare materials or equipment when they challenge dungeons or explore in dwarven mines
Get more dungeon challenges every day
Higher success rate of forging equipment
Opportunity to join advanced adventures and dungeons
The default class for drifters is Novice. Players can transfer drifter classes by completing certain quests as Viking Warrior, Rune Mage, or Ranger. More classes will be opened up as the game progresses.
Drifters of different classes have special class skills and can equip weapons and armors specific to their class.
2. Adventure (Mining)
Players can place their drifters in various wilderness areas to venture out to earn tokens as rewards. Different types of adventures may have requirements for level and rarity. The higher the requirements, the higher the income that can be obtained. All players will be charged a 5% fee when claiming income or recalling their drifters.
Note that drifters also need to pay attention to their adventures, and if drifters have no income for a long time, they will passively work and their income will gradually decrease.
In addition, drifters can only earn income if time remaining (RT) > 0, and players can still place drifters on wild adventures, but cannot earn income after the Time Remaining (RT) equals 0.
By participating in adventures, drifters can continuously earn tokens. During the adventure, the Drifter will be locked until the player recalls the drifter to participate in other activities such as dungeon exploration or arenas.
3. Dungeon Exploration (PVE)
Dungeon exploration is the most passionate and exciting part of the game. Defeat enemies and overcome all obstacles to get valuable rewards. But be sure to train your drifters before going on a dungeon adventure.
Each drifter has a limited number of adventures per day. Drifters of level 1–3 can participate in dungeons 3 times a day, and drifters of level 4 and above can participate the same times as their level. Drifter Adventures will reset every day at 12AM UTC.
Some $AG is required to enter the dungeon, and the amount required may dynamically adjust as the price of $AG and $DGT changes.
Dungeon exploration consists of 2 types in the first phase: normal dungeons and ultimate dungeons.
A dungeon that only requires a drifter challenge. When the player sends the drifter to the dungeon, the system will randomly generate monsters according to the difficulty of the dungeon to fight the drifter. The battle process does not require your operation.
After the battle is successful, the player will be rewarded. If you lose a dungeon, you will lose all rewards for this challenge.
Trophies: EXP, $AG, $DGT, Rare Materials
A dungeon that only requires a drifter challenge. Every dungeon has a powerful boss, and after the success, the player will be rewarded. If you lose a dungeon, you will lose all rewards for this challenge.
Trophies: EXP, $DGT, Epic Materials
4. Combat Mechanism
To increase player’s chance of challenging the boss, a clever success mechanic in combat has been implemented. Each drifter gets a random number from 0 to 100, which affects the final result of the drifter’s attack.
Lucky Number = Random Number + Ranking Bonus
Lost HP = ATK * ATK Multiplier — Opponent’s DEF
Drifters with higher tiers will receive tier bonuses, a higher chance of double damage and a lower chance of misses.
eg: When reaching level 5, there is a 50% chance to deal double damage.
5. Equipment Upgrade
Equipment Forging: Players collect specific materials for forging equipment.
Equipment upgrades: Each weapon has multiple upgrade paths. Weapons of the same level but with different upgrade paths have unique attributes that can deal additional damage or stats to specific bosses. With multiple levels of upgrades, the weapon will eventually become a limited artifact. If the number of artifacts reaches the limit, all players can no longer forge it.
Equipped with higher-level weapons and armor, drifters can challenge harder dungeons or gain an edge in the arena.
6. Arena (PVP)
The following types of arenas will be opened in the future. Join the arena to earn prestige and huge prize pools.
GVG (3v3 & 5v5)
Collectible Booklet is a very unique system that allows players to collect specific NFTs as collectibles on different blockchains to earn in-game income without staking.
For example, if you have CryptoPunk in your Ethereum wallet, you will get +30% ATK gain in Godland. You don’t even have to send your precious NFT to any address or staking it to any smart contract, reducing unnecessary gas costs and more importantly keeping your assets safe.
Collection Handbook is based on a completely original system, which we call a non-staking cross-chain mechanism.
8. Decentralized Guilds
Decentralized guilds are also a very unique system that allows guild members, achievements and contributions to be recorded on the blockchain, which makes the game guild more like a DAO in the game, in a completely transparent way and bringing the game guild into a whole new era.
9. New World (Metaverse)
Based on the worldview of Norse mythology, Godland will eventually become a combination of Play-to-Earn games and virtual worlds, a new 3D virtual world full of swords and magic, a more diverse open world, and an immersive gaming experience.
10. Goddess Tavern
Goddess Tavern is a social mini-game platform, players can play multiple mini-games with friends and earn money while playing.
Beyond the mini-game platform
It’s not right to reckon Goddess Tavern just as a mini-game platform. As an important part of the Godland ecosystem, Goddess Tavern is designed to include a special mechanic called ILO to provide a completely different gaming experience.
The First Lucky Release (ILO)
In general, you’ll win or lose in any game you play. However, there are no losers at the Goddess Tavern. In here, you will get more rewards immediately after winning, while you gain assets that may increase in value in the future if lose, such as mystery boxes and governance tokens. This is a fundamental principle of the ILO machinery.
Multi-level recommender system
Based on the Metaverse Gaming Protocol (MGP), Godland is an on-chain social network. The same goes for all the mini-games in the Goddess Tavern, which means that any social connections you make by participating in any game will be permanently recorded on the blockchain and you will enjoy the full benefits of those connections in other games in the ecosystem forever.
So, invite your friends to the Goddess Tavern to enjoy all the games and earn money together!
Godland adopted a dual-token model.
· $DGT is the governance currency of the DeGameFi platform.
· $AG is the in-game currency.
$DGT is an ERC-20 currency standard with maximum supply as the local currency.
The $AG is BEP20 standard, and the maximum supply as the game currency is not limited.
AG is used for Play-to-earn.
Dungeon Exploration (PVE)
Drifters ranking up
Mining rights upgrade
Dungeon Exploration (PVE)
Godland is a role-playing strategic chain-game based on the DeGameFi platform, and implements a fully decentralized multi-level recommendation system that exponentially increases the number of players and permanently records all players’ social relationships on the blockchain to achieve in-game social interaction elements such as teamwork, competition, leaderboards, social interactions and even SocialFi.
DeGameFi is the world’s first game platform focusing on blockchain-native games, of which the position is similar to Gala Games, however, it is fundamentally different from the later. Gala Games hopes to turn traditional games into blockchain games through chain reform, while DeGameFi only makes fully decentralized blockchain-native games.
Players in Godland can choose different occupations for their characters, form a more diverse adventure team, and manually improve the character’s attributes according to their own strategies when the character is upgraded, which is more playable and strategic than traditional games.
Each piece of equipment has multiple upgrade paths to gain unique attributes that can deal additional damage or stats to specific bosses. Equipment will eventually become limited artifact through multi-level upgrades. If the number of artifacts reaches the cap, it is no longer available to all players, and is completely decentralized!
We believe that only completely decentralized games can be interoperable and can communicate with other games and even the Metaverse. This can be called what games should really look like in the Web3.0 world. The traditional games are simply carried over, even if the gameplay will be better, the islands are still formed, which cannot be truly accepted by users in the Web3.0 world.
At the same time, with the continuous iteration of blockchain infrastructure such as layer2, it is believed that games that are completely decentralized soon will gradually have a better or even close to traditional game experience, with higher playability.
The vision of Godland is to create a game Metaverse that surpasses any public chain ecology, which contains many independent and interconnected games (these who can be deployed on different public chains, and even one game can be deployed modularly on different public chains), and supports NFT joining in any project on any public chain. This is what we think a true Metaverse should be like.
At present, the game style and design elements are relatively satisfactory, and the overall game texture is not bad. The main game has not yet been opened, and there is only a social mini-game platform. However, the mini-game is also linked to the main game, which means you can obtain the blind box of the main game through the previous news. At this stage, there is still a large gambling component. It is recommended to wait and see, and we will also look forward to the launch of the main game later.
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(The above information is not intended as investment advice, this article only represents personal opinion)
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