To Conquer A Whole New Land in PlaceWar
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We are the team of DappOnline, and today we’re here to talk about the PlaceWar :
Firstly, the reason to share this project.
Secondly, to discuss the basic overview of the project.
Thirdly, the detailed information of the project and level-up method.
The reason to share PlaceWar
PlaceWar is a game reckoned as a reminiscent of the tank wars popular in Asia in the 1990s. There are many highlights in the battle mechanism and mode design, such as multi-chain mode, NFT system and strategy combination, and the fusion pixel mode (land system) will have more and greater expansion for players, full of the expected playability.
It is one of the most noteworthy and anticipated new projects this year.
The team of PlaceWar comes from the Philippines in Southeast Asia. The founder of the team, Myrtle Ramos, has connections with the early Axie and P2E scholarship programs, who also has a very good reputation and appeal in the industry. The game development team is the MegaGame Studio, with more than 10 years of experience in game development, which are all plus points for promotion.
PlaceWar official Twitter has a total of 76,000 followers with 400 tweets, the content of which is mainly based on perfect game functions, game demos, online activities, online interviews, interactive forwarding and project tweets, etc.
There are 61,554 members of the telegram group, and the user activity of the telegram group stays relatively high. The discussion mainly focuses on the information of project team members, the launch time of the game V1.0, and ways to play the game.
The Discord has a total of 26,287 people. The chat content mainly focuses on sharing game progress dynamics, gameplay, and in-game testing activities. As an emerging project, the online comprehensive popularity of PlaceWar is very good.
- Basic overview
1 Project Introduction
PlaceWar is also a Metaverse with highly gamefi and open internet culture that puts users in control of the situation. You can look forward to a gaming experience, which is unlike any other Play-To-Earn game. They combine combat and creativity to ensure that both are backed by incentives.
PlaceWar introduces a unique pixel system, which represent the patterns on the canvas and are the base of all tanks. Through the combination of pixels, players can get more participation experience and rewards.
PlaceWar is now available on several blockchains, including BinanceSmart Chain, Polygon, and Conflux. The long-term vision for the project is to provide players with community openness and social features while having core gameplay.
This allows PlaceWar to be developed further than just a blockchain game.
- 2 Project development route
- 3 Team Introduction
- 4 Investment institutions
2. Detailed project information
2.1 Project introduction
PlaceWar is a Metaverse of multi-chain decentralized strategy and earning-type game with highly engaging cannon gameplay that allows players to create and define the prospects of the game through building, combat and alliances. As a squad leader in PlaceWar, the tank is your most reliable companion and your sword in battle.
To start PlaceWar, first you need to form a squad of 3 tanks.
5 types of tanks in total:
(1) Medieval: medieval tanks, which is the basic tanks that are relatively outdated, but can still fight;
(2) Heavy armor: the backbone of the tank fleet, with relatively balanced combat data and is reliable in battle;
(3) Rocket launcher: this one should be hidden in a place where the opponent cannot see so that you can shoot them, which is for long-distance combat;
(4) Mecha tank: the mecha tank is relatively new, that is, the fighting methods are all bells and whistles, similar to the futuristic kind;
(5) Amphibious: convenient for tactical warfare, with high adaptability to terrain and can move more quickly.
2.3 Project Mode
PlaceWar is a turn-based artillery shooter.
Your goal is to destroy all enemies that matches, and you must strategically choose the correct firing angle and power to maximize damage to enemies while minimizing the chance of a moving tank taking damage.
The game is divided into three modes, namely PVE, PVP, and guild war.
(1) PVE: small-scale battles, to send three tanks of your own to fight the boss in turn, at least one tank must be alive to be considered get through;
Rewards: $PLACE, $GEAR, Items, Tech NFTs, Equipment NFTs
(2) PVP: front-line battles, to randomly match players, and destroy all the opponent’s tanks to count as victory, which involves a series of parameters such as angle, wind direction, and power;
(3) PVP — 10V10 Arena, also known as guild battle. Players need to save a certain amount of $PLACE or $GEAR, and they can withdraw before the battle, which is different from the two-player battle. There will be 10 people in a tank, and a victory must be all 10 opponents eliminated;
(4) Every tank has energy, which act as the fuel box that need to be consumed in PVE or PVP battles.
3. Detailed information in the project
3.1 What is a pixel system
The pixel system is the canvas land of the PlaceWar world, divided into 300x300 blocks of tokenized pixels. Pixels represent patterns on the canvas and are the base of all tanks. You can build various structures and place defenders on your Pixel using the building resources you collect during the game. For example, Placedonia consists of 90,000 pixels represented as non-fungible tokens that can be transferred freely.
Also, Pixel will be distributed via NFT.
3.2 About the tank fuel box
The fuel box represents the amount of energy the tank has, which is consumed in PVE or PVP battles. After the fuel used up, it is necessary to wait for it to recover by itself, which can be regarded as a mandatory rest. The intermediate players can consume GEAR tokens to speed up the recovery process.
3.3 Classification and introduction of in-game items and props
PlaceWar has 6 categories of NFTs, including tanks, equipment, technology, pixels, buildings, and defense, among which some NFTs in the game are subdivided into the following 2 categories:
1. Temporary consumables: used for temporary effects or casting non-permanent items that can upgrade NFT, which means the instant items;
2. Permanent upgrade NFT: usually permanent NFT items generated in game battles or other scenarios, suitable for various upgrades or transactions.
3.4 How to obtain tank NFT
There are 5 types of NFTs necessary for participating in the game, as described above. All tanks are randomly and algorithmically generated, and billions of combinations are expected to ensure that each tank is unique. Spend 2 sample tanks and a certain amount of PLACE GEAR, and also 1 blueprint to produce corresponding new tanks. There are 5 times limit of the sample production for each tank.
The better the sample tank and the better the blueprint, the better the new tank will be.
3.5 How to get equipment NFT
Including the turret, barrel, engine, armor, and tracks are all equipment NFTs that can be used to improve tank stats. There are three ways to get it:
Casting by consuming resources,
Randomly obtained from battle loot,
Collected from pixel resources.
3.6 How to obtain NFT technology
This technology determines the production characteristics of new tanks and the success rate of NFT casting equipment.
And the technology types include three categories: attack, defense, and support. Fighting is the only way to get technical NFT.
3.7 Pixel NFT acquisition method
Each Pixel (pixel) has a rarity, which determines its location and resource generation ability, the levels are C (common), R (rare), E (epic), L (legendary).
The better the level, the stronger the ability to generate more resources.
3.8 How to obtain architectural NFT
Architecture are fixed devices in the pixel world, including production buildings such as minerals and oil, merchant facilities that can sell in-game consumables, and buff buildings that can provide buffs for tanks.
3.9 How to obtain defensive NFT
The defender is an automatic defense drone in Pixel, which belongs to NPC, and can be owned by the player as NFT.
Up to 3 defenders can be deployed to determine the ownership of the produced assets by fighting against the player’s defense invasion. Players can spend PLACE, GEAR and craft items to get it.
4.0 PlaceWar Economic Model
PLACE is the governance token which currently on BSC, also known as BEP-20 token.
Total number of tokens: 1 billion
Private Equity & Financing takes up 20%
Liquid Edge Computing Pool takes up 5%
P2E Edge Computing & Agriculture takes up 45%
Team takes up 18%
Ecosystem Fund takes up 10%
Public offering takes up 2%
Token output: game battle output, pixel world output, liquidity edge computing
Consumption&usage: game circulation use, new tank creation consumption, item synthesis, PVP battle use, governance voting, etc.
PlaceWar is currently in an early stage of participation. The recent online popularity stems from the short-term listing of multiple exchanges, which has caused a high degree of discussion on Twitter, Telegram and Discord.
The project is expected to launch a playable test version next month and conduct the first NFT sale. It is expected that a large number of positive factors will be announced in the future, including the expectation of listing on Binance, Huobi and other major exchanges.
Since the project is not yet online, there is less information on the best gameplay for reference. However, combined with the initial gameplay and output mechanism of PlaceWar, it is expected that tanks will be the most in-demand NFT, and the price will continue to hit new highs, which will drive the surge of PLACE and GEAR.
After reaching the first critical point, a callback will be made for the balance. In addition, because the pixel world is the base camp of tanks, it can bring a lot of creative gameplay to PlaceWar, and the competition in the pixel world will show extremely high strategic value in the follow-up and become the main way for middle and high-level players to profit.
Of course, there is still a period of time before the final launch, and the actual feedback of PlaceWar remains to be tested by players. In other respects, such as the project is pending audit, the actual situation of the multi-chain system gameplay is not yet known, and whether the gathering of chain games online at the end of the year will put pressure on PlaceWar, we need to follow up to make clear the things, and then decide our own participation depth and gameplay configuration.
The above is the recommended content of this week. Come and visit PlaceWar project homepage for more details: https://dapponline.io/dapp-detail/4891
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See you next time!
(The above information is not intended as investment advice, this article only represents personal opinion)
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